![]() "The lands southwards breed the finest of javelineers - men able to hurl razor-sharp spears from vast distances and with great accuracy. Then comes the Manghud, making quick work of stragglers and any resistance that remains.» «When horse archers have weakened the enemy formations sufficiently, the lancers charge in. "Armed with hooked axes, the Cavalry Axemen pay tribute to their nord ancestry, posing a viable threat to infantry and other cavalry alike as they cleave them from horseback." Once out of arrows they equip their mighty warrazors to lay waste to enemy cavalry." "When not keeping an keen eye towards the steppe from atop sturdy Sturgian castle-walls, the Dvor Guards provide cover for their brethren on the battlefed with archer-fire. "The deadly falxmen of the Battanian forests are feared throughout imperial ranks, their weapon infamous for puncturing helmets and the soft tissue beneath." Read more Created By: HLC Version: 1.0.1 Links: Nexus Changes since last Mod Monday True Ransoms - Control the flow of ransom gold and liberate notables with wealth True Arena Experience - Gain full XP during arena fights and tournaments True Noble Opinion - Fixes the opinions of nobles and mercs to be separate from the clan leader ![]() () - Your reputation with those around you will change with your actions, thus you will earn traits and skills accordingly True Prisoners - Control your prisoners and launch daring (and not so daring) rescues ![]() () - Less meaningless equipment scavenged from the field, and no more 17x magic price modifiers ![]() () - Changing how items are priced to reflect materials and stats, while avoid insane vanilla values ![]() () - Forming an army is a costly endeavor, prepare to have the way you view your troops be altered () - Set your own limits and formulas for various calculations such as party sizes and maximum prisoners This mod requires True Controller and is part True Gameplay Overhaul pack: When combined with MCM (Mod Configuration Menu), it also allows you to change the amounts at your leisure.įor the latest updates, bug reports and to communicate with me directly please join the Discord ServerĪll towns gold is evaluated based on prosperityįormula: Prosperity x Variation = Expected Gold Value What this mod does is essentially simple, it increases the amount of gold available in towns for trade. ![]()
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